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Selected work across computer graphics, immersive technology, visualization and digital experiences for the web.

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Immersive Reconstruction with Gaussian Splatting preview
3D Reconstruction / VR / Computer Graphics2026

Immersive Reconstruction with Gaussian Splatting

A modular image-to-VR pipeline for reconstructing, optimizing and deploying high-fidelity real-world environments with 3D Gaussian Splatting.

3DGSCOLMAPLichtFeld StudioUnityOpenXRVR

Research Project

Interactive Geometry Processing in VR preview
VR / Mesh Processing / 3D Reconstruction / Computer Graphics2025

Interactive Geometry Processing in VR

A Unity VR experience that turns LiDAR scans into lightweight 3D buildings and lets players cut virtual objects naturally with a sword.

UnityVRLiDAROpen3DMesh Processing

Research Project

Charlie's Europa preview
Web2026

Charlie's Europa

A bespoke travel website that turns a client's vision of handcrafted European journeys into a refined, interactive digital experience.

Web DesignUX StrategyResponsiveBilingual

Client Website

Othello - Java Board Game preview
Software Engineering2024

Othello - Java Board Game

A JavaFX Othello application organized as a maintainable software product, with separated game logic, presentation, tests and automated delivery.

Java 22JavaFXGradleJUnitGitLab CI

Software Project

TRAN THE

Software engineering, computer graphics and interactive digital experiences built with clarity and care.

Based in Marseille, France and Ha Noi, Vietnam.

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